旋转矩阵,欧拉角,四元数做旋转分别有什么区别

2025-12-16 17:59:05
推荐回答(1个)
回答1:

void updateCameraVectors() { // Calculate the new Front vector glm::vec3 front; front.x = cos(glm::radians(this->Yaw)) * cos(glm::radians(this->Pitch)); front.y = sin(glm::radians(this->Pitch)); front.z = sin(glm::radians(this-。